This prototype was released in August 2021. It's much more complete than the previous prototype, featuring five playable stages, but there are still a lot of differences when compared to the final version. |
Prototype |
Final |
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| John's idle stance only has two frames in the prototype. In the final, this was increased to three frames. | |
Prototype |
Final |
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| Eric's default spear has a much shorter range in the proto than it does in the final. | |
Prototype |
Final |
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| Eric's walking animation has him carry the spear differently between versions. | |
Prototype |
Final |
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| The mermen have completely different sprites in the prototype, and resemble their NES sprites more. For the final, they were redesigned. | |
Prototype |
Final |
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| The hellhound boss was another sprite that was given a redesign for the final version. The paws for the proto hellhound have some small squares on them which change color as he moves. Not sure what those are all about. |
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Prototype |
Final |
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| These things that move around some of the platforms in stage 2-2 were given new sprites in the final version. | |
Prototype |
Final |
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| The medusa heads have red eyes, mouths and necks in the prototype. The final version got rid of the red, and also brightened up their colors. | |