Prototype |
Final |
The icon of the palace is different in the prototype. |
Prototype |
Final |
This stage can only be selected via level select in the prototype, and for good reason: it's not finished yet. The background graphics are corrupted. There are a lot of layout differences, with the prototype missing a lot of platforms. There are some platforms you can use in the prototype, but they're difficult to see due to the graphics. |
Prototype |
Final |
There is an enemy you can fight in the prototype: an ensnaring maneating plant. You can destroy it, and it is capable of damaging you, but its graphics are also corrupted. |
Prototype |
Final |
The statue can be partially seen in the prototype -the top of it is visible, but the rest of it has corrupted graphics. |
Prototype |
Final |
Stage 5-2 is in better shape in the prototype, in the sense that the graphics are working. But it lacks any candles or enemies. The streaks of light are also missing. You can practically get through the entire stage just by holding right, other than having to jump over a small statue located at the very end of it. |
Final
|
The prototype lacks this room, which the final treats as part of stage 5-2. |
Prototype |
Final |
The prototype lacks any enemies or candles in stage 5-3. The background was moved slightly up in the final version. |
Prototype |
Final |
Stage 5-4 has some differences with the brick placement, most noticeable at the very start. Again, the prototype lacks any candles or enemies. |
Prototype |
Final |
If you play as Eric, you have to get to the top of stage 5-3 to progress, which is possible by using his high jump. His version of stage 5-4 is set on the roof. The prototype lacks any candles or enemies. |
Prototype |
Final |
In the protoype, these bricks have no collision detection, so if you try to jump on them, Eric will just fall through and die. This was fixed in the final. Despite this, this stage is still beatable in the prototype without the patched rom, so long as you jump over these bricks. |
Prototype |
Final |
This part of the stage has an issue with the foreground graphics in the prototype, which was fixed for the final. |
Prototype |
Final |
Stage 5-5 lacks any enemies or candles in the prototype, and also lacks the spinning platforms in the middle -making it unbeatable when playing as John. There are some slight graphical differences too, with some red and black colors on the bricks and middle pillar changed to yellow in the final. |
Prototype |
Final |
However, stage 5-5 is beatable with Eric in the prototype, as he starts at the top of the room instead of the bottom. If you time your jump right, you can land on the ledge with the exit on it. |
Final
|
This part of the stage is not in the prototype. It's a single room that consists of a boss fight. The final version treats this as stage 5-6. |
Prototype |
Final |
This part of the stage (5-6 in the prototype, stage 5-7 in the final) is missing any candles or enemies in the prototype. |
Prototype |
Final |
The prototype has two small platforms here. In the final, it's one large platform. |
Prototype |
Final |
Same deal with the above. |
Prototype |
Final |
In the prototype, the screen will lock at this point and the mid-boss theme will start playing, but the mid-boss, the silhouette demon, never shows up. You can't complete this part of the stage because of this. |
Prototype |
Final |
The next stage has some corrupted graphics in the prototype, and the plant pots are missing. There are no candles either. The floor works differentLY in the prototype, acting as steps. In the final, you move down it smoothly. |
Prototype |
Final |
The graphics for the end of the ramp are glitched in the prototype, and are visibly cut off. There is also a graphical glitch with a platform here, but it can still be jumped onto without any issues. |
Prototype |
Final |
During the boss fight, the platform on the right side has a graphical issue that was fixed for the final. The Princess of Moss has a different sprite for her human form. She has a smaller sprite in the final version, probably so she's a similar size to John and Eric. |
Prototype |
Final |
The second form of the boss had her sprite redrawn for the final version. |
Prototype |
Final |
The boss basically attacks the same way between versions, but the sprites for her eggs and offspring were redrawn for the final version. |
Prototype |
Final |
Upon death, the mutilated corpse of the boss can be seen in the prototype. This doesn't happen in the final version, the boss just flashes and disappears. In the prototype, completing this stage will send you back to the first stage. |