Ryu

Ryu used his shoryuken to defeat Sagat and win the previous tournament. His journey as a warrior had only just begun, however, and he now enters the next tournament to meet even stronger warriors.


Special moves

HADOUKEN
(QCF+P)

Ryu's standard fireball projectile. The speed of it is dependant on which punch button is pressed.


SHORYUKEN
(F, D, DF+P)

Ryu's uppercut can knock jumping opponents out of the air, but be wary as doing it right next to the opponent will often not knock them down.


TATSU MAKI SEN PU KYAKU
(QCB+K)

Ryu will spin several times with one of his legs out. This spin kick is slow, so if the opponent gets hit by the first strike, they still have time to block the other strikes.


Throws


STRONG & FIERCE PUNCH

Ryu throws the opponent over his shoulder.


FORWARD & ROUNDHOUSE KICK

Ryu uses one of his legs to send the opponent flying.


Combos


2 HIT COMBO

Standing strong punch > hadouken


3 HIT COMBO

Jumping forward roundhouse kick > crouching forward kick > fierce hadouken