T. Hawk
Hawk is in some ways weaker in this game, as many of his normal punches and kicks don't have as good range as before. However his storm hammer move is still devastating and the new super version of it does lots of damage.
Color Select |
---|
Jab |
Strong |
Fierce |
Short |
Forward |
Roundhouse |
Start |
Hold |
Old |
Old 2 |
(Hold = Hold down any attack button for 2 seconds)
Old T. Hawk code: Right, Right, Left, Left
Special moves
HAWK DIVE
(Whilst jumping, press all 3 buttons together)
This dive can work well, especially against opponents who are constantly throwing projectiles, but any character with an anti air attack can defend themselves against this move easily.
THUNDERSTRIKE
(D, D, DF+P)
A decent anti-air move to hit jumping opponents with, but it no longer goes through projectiles.
STORM HAMMER
(360°+P)
You must be close to the opponent for this move to work. T. Hawk will grab the opponent, jump up and then slam them into the ground.
SUPER COMBO: DOUBLE TYPHOON
(360°x2+P)
You must be close to the opponent for this move to work. T. Hawk will grab the opponent and then do 2 storm hammers on them in a row.
Throws
STRONG PUNCH
T. Hawk tosses his opponent.
FIERCE PUNCH
T. Hawk grabs the opponent and chokes them, keep mashing the attack buttons to do more hits and damage.
ROUNDHOUSE KICK
T. Hawk grabs the opponent and elbows them repeatedly, keep mashing the attack buttons to do more hits and damage.
Combos
2 HIT COMBO
Standing strong punch > thunder strike
3 HIT COMBO
Jumping forward fierce punch > standing jab punch > jab thunder strike