Blanka
Blanka's new beast hop move lets him charge up the super combo gauge quickly whilst also avoiding attacks. His cannonball special move is still really fast, especially the fierce punch version of it.
Color Select |
---|
Jab |
Strong |
Fierce |
Short |
Forward |
Roundhouse |
Start |
Hold |
Old |
Old 2 |
(Hold = Hold down any attack button for 2 seconds)
Old Blanka code: Right, Left, Left, Left
Special moves
ELECTRICITY
(Press and punch button rapidly)
Blanka stays in place and charges electricity through his body, shocking anyone who tries to touch him.
ROLLING ATTACK
(B (charge) F+P)
Blanka shoots forward and crashes into the opponent.
VERTICAL ROLLING ATTACK
(D (charge) U+K)
This new attack has Blanka doing a cannonball straight upwards to hit jumping opponents.
BEAST LEAP
(B (charge) F+K
This new variation of Blanka's cannonball attack has him flipping backwards and then spinning at the opponent from above.
BEAST HOP
(F + all 3 kick buttons/B + all 3 kick buttons)
Blanka will hop either forward or backward depending on which joystick direction is pressed. This move won't hurt the opponent but it can be used to avoid certain attacks by the opponent. Blanka does this move quickly and it does add power to the super combo gauge.
SUPER COMBO: GROUND SHAVE ROLLING
(B (charge) F, B, F+P)
Blanka will roll across the ground and head straight towards the opponent, this move can do several hits. Hold down the punch button when you press it to charge the move up, then release to send Blanka rolling. It does more damage this way.
Throws
FIERCE PUNCH
Blanka grabs onto his opponent and starts biting his head. Keep mashing the attack buttons to do more hits and damage.
Changes
CROUCHING FORWARD FIERCE PUNCH
Whilst crouching and holding forward, press the fierce punch button to make Blanka do a new sliding punch attack which can be quite useful, as it will go under most projectiles.
VERTICAL ROLLING ATTACK RECOVERY DISTANCE
After Blanka does this move, he will now drop straight down rather than moving backwards whilst landing.
Combos
2 HIT COMBO
Crouching forward kick > vertical rolling attack
3 HIT COMBO
Jumping forwards roundhouse kick > standing jab punch > rolling attack