Unlike my games of the year, these are in order -so Quake can just suck it.

2) Sonic Rivals 2 (PSP)

Eagle-eyed readers may have noticed that I never mentioned this game before. The reason is I only had it for about a day before taking it back, I can't even remember if it was the first game or the second one. I only have myself to blame -the first mistake was buying a game without doing any research on it, the second mistake was buying a SEGA game without doing any research on it, and the third mistake was buying a SEGA game with Sonic in it without doing any research on it. I thought this was going to play like the Genesis games (the screens on the back of the box made it look that way, honest) but instead I got this awful race mode game with little level design and absolutely terrible stages where characters have to fight each other, for whatever reason.


1) Quake Arena Arcade (Xbox 360)

The thing with Quake is that it is best played in multi-player -something you can barely do in this release. The problem is that you often get a message stating the connection test has failed, meaning you can't play it online at all. And then when -if- you get into a game, it often lags badly and only supports up to two players at a time. The most cryptic thing with this game is Microsoft's apparent refusal to get it fixed -no patch has been released to address the issues, despite the game being out for over a year now. Instead, it keeps getting put into sales, having already had a permanent price drop, in a probably desperate bid to sell copies of a broken game. And why is there no split-screen multi-player? The version of Quake I had for the Dreamcast had this, so there is no excuse for it not to be on the 360.