After using her power drain move on her opponent, Rogue gets to use one of their powers. The motion to use these powers is almost always the same: Quarter circle forward followed by any kick button. If Rogue power drains someone and then tags out, she will lose the power. You can use the power even if Rogue is also your opponent, but you get no extra power for it. The power drain doesn't work on Apocalypse either.


AKUMA
ZANKU HADOUKEN (air only)



AKUMA
HYPER COMBO

SHUN GOKU SATSU
(JP, JP, F, SK, FP)

As this is a hyper combo it requires at least 1 level of hyper combo gauge to perform.


CAMMY

SPIRAL ARROW



CHARLIE

SONIC BOOM



CHUN LI
KIKOUKEN



CYCLOPS

OPTIC BLAST



DHALSIM
YOGA FLAME



GAMBIT
KINETIC CARD



JUGGERNAUT
EARTHQUAKE




KEN
SHORYUKEN

The heavy punch version of this will set the opponent on fire, just like Ken's.


M. BISON
PSYCHO SHOT



MAGNETO
HYPER GRAV

This move takes absolutely ages for Rogue to recover from, I'd suggest not using it.


RYU
HADOUKEN



SABRETOOTH

BESERKER CLAW



STORM
TYPHOON



WOLVERINE
BESERKER BARRAGE


ZANGIEF

SPINNING PLIE-DRIVER