After using her power drain move on her opponent, Rogue gets to use one of their powers. The motion to use these powers is almost always the same: Quarter circle forward followed by any kick button. If Rogue power drains someone and then tags out, she will lose the power. You can use the power even if Rogue is also your opponent, but you get no extra power for it. The power drain doesn't work on Apocalypse either.
AKUMA
ZANKU HADOUKEN (air only)
AKUMA
HYPER COMBO
SHUN GOKU SATSU
(JP, JP, F, SK, FP)
As this is a hyper combo it requires at least 1 level of hyper combo gauge to perform.
CAMMY
SPIRAL ARROW
CHARLIE
SONIC BOOM
CHUN LI
KIKOUKEN
CYCLOPS
OPTIC BLAST
DHALSIM
YOGA FLAME
GAMBIT
KINETIC CARD
JUGGERNAUT
EARTHQUAKE
KEN
SHORYUKEN
The heavy punch version of this will set the opponent on fire, just like Ken's.
M. BISON
PSYCHO SHOT
MAGNETO
HYPER GRAV
This move takes absolutely ages for Rogue to recover from, I'd suggest not using it.
RYU
HADOUKEN
SABRETOOTH
BESERKER CLAW
STORM
TYPHOON
WOLVERINE
BESERKER BARRAGE
ZANGIEF
SPINNING PLIE-DRIVER