Magneto

The master of magnetism is back again, and is one of the most powerful characters in the game. He's got all of his moves from Marvel Super Heroes, along with an improved version of the magnetic tempest and a new counter move.

Color Select

Punch
Kick


Moves List

E M DISRUPTOR
(QCF+P, air also)

A beam projectile.


HYPER GRAVITON
(HCB+K, air also)

Magneto will send out a few energy spheres, if these hit they will bring the opponent in front of him, and hold them there for a second.


MAGNETIC BLAST
(U, UF, F+P, air only)

This air exclusive move has Magneto throw a projectile at the opponent in a diagonal direction.


FLIGHT
(QCB+KK)

This lets Magneto fly for a few seconds, or until he gets hit. He cannot block whilst flying.


MAGNETIC COUNTER
(HCF+K)

Magneto will create a quick force-field, if the opponent tries to hit him with a standard punch or kick they will get knocked back.


HYPER COMBO
MAGNETIC SHOCKWAVE
(QCF+PP)

Magneto hits the ground, which creates several columns of energy that spread in front of him.


HYPER COMBO
MAGNETIC TEMPEST
(QCF+KK, air also)

Magneto creates and then sends forward lots of projectiles.