Shuma-Gorath

Nobody's favorite Marvel villain returns with an entire one new hyper combo, and his chaos dimension can now only be done when the hyper combo gauge is at level 3. However he's not that bad actually, and in expert hands can put up quite a fight.

Color Select

Punch
Kick


Moves List

MYSTIC STARE
(B (charge) F+P)

Shuma will throw a ring of eyeballs at his opponent.


MYSTIC SMASH
(B (charge) F+K, air also)

Shuma leaps towards the opponent to smash into them.


DEVITALIZATION
(HCB+K)

This is a throw move, so you have to be close. Shuma will grab the opponent and raise them up, then smash them into the ground and strike them again.


LEVEL 3 HYPER COMBO
CHAOS DIMENSION
(QCF+PP)

When you do the motion, Shuma will start to glow. You now have a brief amount of time to grab the opponent with either JP, FP or RK. If you grab them, Shuma will perform the rest of the move. You can grab the opponent in the air, too.


HYPER COMBO
CHAOS SPLIT
(HCF+KK)

This creates a clone of Shuma-Gorath that will follow the original round, and do everything he does for a few seconds.