If you buy a Switch and intend to play fighting games on it, get something other than the regular Joy-Con controllers to play them with.
Video length: 30:37 |
Game region: |
Difficulty level: 5 out of 5
|
|
Playthrough of the version included on Castlevania Anniversary Collection. This game is considered one of the worst in the entire series, mainly due to Christopher Belmont's slow walking speed and the poor collision detection. You can upgrade the whip, but if you get hit, its power degrades. The trick to jumping over platforms is to get Chris right on the edge before jumping, otherwise you probably won't make it even though it looks like you should. |
Video length: 48:33 |
Game region: |
Difficulty level: 4 out of 5
|
|
Playthrough of the version included on Castlevania Anniversary Collection. When you consider how bad the first one was, it's insane how much better this game is in comparison. It plays so much better and is a genuinely great game. |
Video length: 25:02 |
Game region: |
Difficulty level: 5 out of 5
|
|
Playthrough with Mary, using the Reptos VA. This version of the game is included on Capcom Fighting Collection. This is a pretty difficult game which I don't like that much. The Reptos has some good attacks, mainly its crouching heavy attack due to its generous hitbox. Most of the time you'll want to use that and the QCB+heavy attack move to get through the game. |
Video length: 24:03 |
Game region: |
Difficulty level: 5 out of 5
|
|
Playthrough with Morrigan, using the version of the game included on Capcom Fighting Collection. This is the hardest game in the series by far, mainly because of how much damage the CPU does compared to what you can do, especially on the later stages. If you want to win with Morrigan then you really need to master her darkness illusion super move input, because that move does a lot of damage and it's far better to use that than one of her EX special moves. The game has two bosses. For Huitzil, try to trap him in the corner then spam roundhouse kick, he tends not to block it that much. Pyron is annoying because of how much teleport spam he does, the best I could come up with was to throw out a fireball then hit him with a roundhouse kick if he jumps towards you. |
Video length: 18:17 |
Game region: |
Difficulty level:
|
|
Playthrough with the Super Turbo version of Ken. This game is included on Capcom Fighting Collection. This game sucks mainly due to the difficulty. It's far too hard, and to reach Akuma in this version you have to beat it without losing a round. I also find it extremely lazy that you always face the Super Turbo versions of characters for every opponent, this game's main gimmick is you can play as any version of any character, but the single player mode completely misses the point. The CPU cheats by getting massive damage buffs and also constantly input reads. With Ken, you want to use his standing roundhouse kick a lot, many opponents get hit by it. His jab dragon punch is also good, and you can build super combo meter quickly by using it. His super combo is also useful because even if it misses/gets blocked, the CPU usually just stands there as he lands, so you can throw them. |
Video length: 22:00 |
Game region: |
Difficulty level: 3 out of 5
|
|
Playthrough with Pyron, using the version of the game included on Capcom Fighting Collection. This game is considerably easier than the first one, it's still not exactly what I'd call easy, but you've definitely got much more of a chance to beat it. |
Video length: 27:46 |
Game region: |
Difficulty level: 4 out of 5
|
|
Playthrough with Mai Ling, using the version of the game included on Capcom Fighting Collection. This game is difficult, fights are only one round but you need to win whilst taking as little damage as possible, as you only get a chunk of your life bar back between fights. Your opponents also have massive life bars. Also, this game features a leveling up system, where you gain XP and can unlock extra moves for your character. There's a password system so you can start a game with a leveled up character, but for this playthrough, I started at level 1. I found Mai Ling to be the best character to use from a level 1 start, as she's the only one who has chain combos. Jumping in with a kick and then doing her crouching kick chains is the best strategy. |
Video length: 14:11 |
Game region: |
Difficulty level: 5 out of 5
|
|
Playthrough with Ryu, using the version of the game included on the Street Fighter 30th Anniversary Collection. The problem with playing the games on this collection is that at the time I recorded them, I only had the default Joy-Con controller. Which personally, I found extremely NOT GOOD for fighting games, but I had no choice but to proceed. For Street Fighter I actually found it easier to use the thumb stick than the cross pad, but as most people know, the controls for this game are awful so it's just the case of trying to make the best of a bad situation. |
Video length: 19:35 |
Game region: |
Difficulty level: 3 out of 5
|
|
Playthrough with Ken. World Warrior is one of the easier versions of SFII, as it's easy to dizzy your opponent. The bosses have some unfair advantages with some of their normal moves that they'd lose in later games, but they still aren't that difficult overall. |
Video length: 22:12 |
Game region: |
Difficulty level: 3 out of 5
|
|
Playthrough with Vega. I think Champion Edition is the easiest version of SFII, so much so that even though I only had a Joy-Con controller, I was able to use someone other than Ryu or Ken. Vega's fierce punch is great, if you do it at a distance most opponents will get hit by it, often repeatedly. |
Video length: 19:37 |
Game region: |
Difficulty level: 4 out of 5
|
|
Playthrough with Ryu. Whilst I like the extra moves in this game, I don't care for the faster game speed, and the CPU was made more difficult. You can't go wrong with the old fireball, dragon punch them when they jump strat though. It works really well on M. Bison. |
Video length: 17:02 |
Game region: |
Difficulty level: 3 out of 5
|
|
Playthrough with Dudley. This game is the easiest and shortest in the SFIII series, and Gill is the only difficult. I found using Dudley's corkscrew blow super art to be pretty good, if you knock the opponent down and do it as they get up, they often won't block it. |
Video length: 18:33 |
Game region: |
Difficulty level: 3 out of 5
|
|
Playthrough with Sean. The only tricky part of this game is if you want to fight Akuma -you've got to get at least two perfect wins without losing any rounds, and the CPU often seems to want to prevent you from getting any, even in the early fights. Not that it's the difficult to beat early on, it's just opponents often throw out a jab just to take a tiny bit of health off you. |
Video length: 22:55 |
Game region: |
Difficulty level: 3 out of 5
|
|
Playthrough with Ryu. I picked the shin shoryuken for his super art, since it does a lot of damage. Again, the only super difficult opponent in this game is Gill, I can usually beat him much more easily than I did in this playthrough, but when you've only got a Joy-Con to play this with it's a lot harder. |
Video length: 21:22 |
Game region: |
Difficulty level: 3 out of 5
|
|
Playthrough with Sagat. I used a cheat that lets you fight Akuma in the first match. The reason I did this is because if you fight Akuma at the end of the game and win, you don't get to see your character's ending. Overall this game isn't that difficult, Akuma is the hardest opponent you can face. |
Video length: 17:34 |
Game region: |
Difficulty level: 3 out of 5
|
|
Playthrough with the alternate version of Ryu. He's basically Evil Ryu, although he's never actually called that in this game. This game is one of the easiest Street Fighter games ever made, apart from Capcom trolling everyone with Shin Akuma. He's really difficult secret boss in this game as his basic special moves and combos do a lot of damage. As I was struggling to beat him with the Joy-Con controller, I had to lower the game speed to the normal setting to compensate. |
Video length: 21:13 |
Game region: |
Difficulty level: 3 out of 5
|
|
Playthrough with Sodom. Unlike the previous games, this has no extra boss to fight, so it's not as difficult to playthrough. I know a lot of people think M. Bison is difficult to beat in this game, but as long as you block his super psycho crusher, he's not that bad. I picked the X-Ism version of Sodom, since he gets to use swords, just like he had in Final Fight. |
Video length: 21:02 |
Game region: |
Difficulty level: 4 out of 5
|
|
Playthrough with Sakura, using the version of the game included on Capcom Fighting Collection. I've said this before: this game's difficulty feels completely random. You can go from easily winning, to almost losing, to winning the match within the space of 10 seconds. |
Video length: 17:52 |
Game region: |
Difficulty level: 4 out of 5
|
|
Playthrough with Morrigan, using the version of the game included on Capcom Fighting Collection. I've said this before: this game's difficulty feels completely random. You can go from easily winning, to almost losing, to winning the match within the space of 10 seconds. |
Video length: 22:31 |
Game region: |
Difficulty level: 4 out of 5
|
|
Playthrough with Ken. The developers messed up the default difficulty of this version, the setting is too high compared to the original arcade game. It means the CPU does a lot more damage than normal, which makes this game a lot harder to get through. It's not that bad if you use Ryu or Ken though. |
Video length: 20:44 |
Game region: |
Difficulty level: 5 out of 5
|
|
Playthrough with Ryu. This is the most difficult game in the series, with unforgiving AI which constantly cheats in various ways. With Ryu you'll want to use his hurricane kick a lot, and his fireballs. Charge the super gauge up as quickly as possible, as Ryu's fireball super can be very effective against the CPU, especially at close range. I fought Akuma in this playthrough, who to me was the most difficult opponent. I could not find a guaranteed way to beat him, so it came down to luck. I have no idea how I won round 2, I thought his fireball would KO me for sure. |
Video length: 19:35 |
Game region: |
Difficulty level: 2 out of 5
|
|
Playthrough with Violent Ken. This game uses the same in-game graphics as SSFIIT HD Remix, but adds some extra characters and also makes the game much easier -the CPU opponents are mostly pushovers in comparison to what they were like before. |
Video length: 21:06 |
Game region: |
Difficulty level: 4 out of 5
|
|
Playthrough with Phobos, using the version of the game included on Capcom Fighting Collection. This version of Phobos is the Vampire Savior 2 version, who can be selected by highlighting him at the character select screen, holding the start button then pressing punch or kick. The reason I select this version of the character is because he has normal jumps, his regular version has weird jumps I don't like where he floats around before landing. This game isn't that difficult to beat, unless you want to fight the hidden characters, in which case it's a bit of a nightmare. See below for more details. |
Video length: 20:22 |
Game region: |
Difficulty level: 4 out of 5
|
|
Playthrough with Demitri, using the version of the game included on Capcom Fighting Collection. This game's CPU is very aggressive, tending to constantly being in your face, even on the default difficulty. The game isn't too hard to beat, however it does have some hidden characters you can fight. The only way to get them to appear is to not get "downed" once, which is very difficult. This game has a different life gauge system where you have two bars, once one is depleted you get knocked down, but then get up again and start using the second bar. I detest this system, it's why I prefer to play Night Warriors over it. To fight you rival, you need to beat three opponents with EX moves and not get downed once. That's not too bad. But to fight Oboro Bishamon, you have to beat two opponents with a certain EX move (depends on the character) and also not get downed once. Oboro Bishamon is also the most difficult opponent in the game, and I very nearly lost to him here. |
Video length: 20:22 |
Game region: |
Difficulty level: 4 out of 5
|
|
Playthrough with Bulleta, using the version of the game included on Capcom Fighting Collection. I managed to get all the hidden character fights in this, see above for more details on how to fight them. |