I own a Super 32X -which is the console's Japanese name. Oddly, despite the games being Japanese, most of them still have English text. See my SEGA 32X shrine here.

Video length: 1:27:31
Game region:
Difficulty level: 3 out of 5

The 32X version of Doom was rushed out to make the Christmas launch of the 32X console, meaning a ton of things got cut. The main thing was that a ton of levels from the PC version are gone, meaning this is the shortest version of Doom available. So with so few levels this version isn't too difficult to play through, my main goal was to play through it on the default difficulty (hurt me plenty) without getting killed once, which I did.

The only area I can think of that I had a problem with is a room on level 14 where you can get locked in a room and a ton of monsters come in . When I first tried to do this video this I died in this room, which was annoying. The trick is to go in and immediately back out before the door locks.

I apologize for the horrible buzzing noise in this video. Then again, the buzzing at least means it makes it a little harder to hear the awful music this port has. Could have been so much better...

Mortal Kombat II
Video length: 19:48
Game region:
Difficulty level: 5 out of 5

Playthrough with Scorpion. This port is even more difficult that the arcade version -it addition to running at only 30 frames per second, it has input lag and Scorpion's air throw doesn't work as intended (often not working at all). The CPU appears to have the ability to "run" in a way, see the video's description for more details. The main tactic against most opponents is to let them get close, then jump back, which will make them jump towards you, letting you kick them out of the air.

Kintaro is the most difficult boss, it feels totally random to whether or not you'll beat him. What you want him to do is taunt a lot, so you can get him with the spear, or you can try jump kicks, but he blocks those a lot and then just throws you. Shao Kahn is fairly easy to defeat -keep using the low kick button as he walks up to knock him back.

Star Wars Arcade
Video length: 30:32
Game region:
Difficulty level: 5 out of 5

Whoo boy, this game. I had numerous problems getting a video of this done, from either suffering with the game's problems, or then suffering with technical issues. Let's start off with the game's flaws first.

The obvious problem with this game is that it gets way too hard, and it often feels impossible to dodge enemy fire from behind, especially on the later levels. You do thankfully get full shields after beating certain levels (which I don't think happens in the arcade version!). And when you aren't getting blown up, you can easily run out of time on the last few levels due to the TIE fighters not coming onto the screen.

I ended up playing this in the 32X mode with two players, with Matt (the same Matt who did co-op with me on Rebel Strike for the Gamecube). The 32X mode is quite lengthy, as you have to blow up two Death Stars along with numerous asteroid and Imperial fleet levels. There's also a level where you have to destroy a Super Star Destroyer. The two player mode has player one fly the Y-Wing along with firing weapons, whilst player two just gets to shoot. But the difference is player two has a bigger range, meaning they can hit enemies that player one can't.

This is the key difference that makes this game beatable. At the time of writing this this is the only video of Star Wars Arcade on Youtube that beats the game on one credit without using any cheats. And I'm not trying to brag with that -it took us many attempts to beat this game, and really it was just pure luck we did it without having to use a continue.

The technical issues I had with doing this included sound issues -the first attempt ended up with the sound not being right due to a broken cable, so we had to re-do the video. And then the video I uploaded got a content match on it due to it using the main Star Wars theme in the intro. So I had to remove the sound from the opening few minutes (don't adjust your speakers!).

Stellar Assault
Video length: 28:59
Game region:
Difficulty level: 3 out of 5

Playthrough with the Feather 2 ship. Feather 2 has superior firepower compared to Feather 1, but loses out on maneuverability. It also doesn't get energy bar refills between each level like the other ship does, so you have to play very carefully and try to conserve energy as much as possible. It can, however, destroy enemy projectiles, so you can usually stand your ground against larger enemy ships, in comparison to Feather 1's hit and run tactics.

Virtua Fighter
Video length: 9:58
Game region:
Difficulty level: 2 out of 5

Virtua Fighter is really not that difficult, at least with Kage. I have no idea if this works in the arcade version, but it works in this and the SEGA Saturn versions. Just spam this simple combo: punch x3, flip kick. If the opponent blocks the punches, they'll usually get hit by the flip kick. And you can just keep doing this throughout the game as it'll even work on Dural.

This simple strategy makes this the easiest Virtua Fighter game I've beaten.

Virtua Racing Deluxe
Video length: 6:53
Game region:
Difficulty level: 3 out of 5

This version of Virtua Racing is easier and more playable than the standard Mega Drive version, I felt that the car handling was much more consistent. This is a playthrough of the Big Forest circuit on the hardest difficulty setting, beating a track in first place this way will get you a credits sequence after the race.