Head right and you'll move through a very long corridor. There are lots of suits of armor in the background, watch out as some of these will come to life and attack you. They are armed with spears, but they can't throw them so as long as you don't let them get too close you can take them out easily. Once you are past the corridor, kill the Zeldo waiting on the ledge.



Jump up on the ledge and head right. You'll encounter Gobanz, who's back and got a few clones with him, as you'll see later on. He attacks in the same way as he did in the first stage, however he's much weaker than before -so long as you have the whip upgraded he'll go down in a four hits. Once he's dead, grab the rope at the far right and head up. There is a badly placed punaguchi waiting for you in the next room, try going down to the previous room and back again until the punaguchi's projectile won't go down where you are on the rope. Once you can, jump off the rope and kill the punaguchi.



This entire corridor is filled with punaguchis, so be ready to either destroy or avoid their projectiles, as they'll always fire one off before you can get close enough to kill them. Once you get far enough to the left you'll see a rope, head this up to enter another room with some more punaguchis in it. Kill the upside down one first.



Head right and you'll see a rope with some falling platform next to it. Take out the punaguchi first just to make sure its projectiles won't get in your way, then jump across the bottomless pit by using the falling platform. Go up the rope to enter the first of several rooms that are filled with spikes -touching these will result in an instant death, so be careful. There are a couple of platforms here, one moves left and right, the other up and down. You'll have to time your jump from the rope to land on the lower platform, then as it moves left, jump off it to land on the other platform. As this platform carries you up, you need to jump off it to the left, but don't jump too late or you'll hit the spikes above. Once you make it to the ledge, head up the rope in the top left.



The next room has more moving platforms, so time your jumps carefully and make your way across to the rope on the right. Head up it to enter a room which is basically the same as the one before, only now you need to get over to the left. Do so and head up the rope, in the next room there is a Zeldo waiting for you.



Once the first Zeldo is dead, there is another one waiting, so take him out and then grab on the rope. Head up into a small room which has a single punaguchi in it. There are some small platforms in the room, so if you haven't got a fully powered up whip you'll have to carefully make your way across the room to get close enough to the punaguchi to kill it. Once it's dead, head up the rope. The next room has a single Zeldo in it, so kill him and then head up the rope at the right side.



This rope will take you into a room with several spikes which shoot out of the walls. You'll have to use these as platforms to make your way up, but watch out not to jump into the spike. These spikes won't kill you instantly but they still do a decent amount of damage. Once you can, jump over to the ledge on the right and head up the rope. This will take you into another room with more spikes, only things are a bit tougher as there isn't as much room to move. Head up and to the left, then head down the rope. You'll drop down into one last room with shooting spikes in it, you need to time it so you can get from the left side to the right without any spikes piercing you. Once you're past these, head down the rope in the lower right corner of the room.



You'll drop down into a large room with three Gobanz in it. These are the same as the one you fought earlier on, so as long as you have the whip upgraded they aren't too difficult to take out. Kill them all and then head down the rope on the far left.



You will drop into a small room which has got some last items to obtain, although they're somewhat tricky to get -you'll have to try and use the falling platform and jump off it at the right time. After you're done, head down the rope to drop into the final room: Dracula's lair. Note the spikes at the bottom, as touching these will kill you instantly. There are several platforms around the room, collect the crystal to make Dracula appear on one of them.



Dracula will attack by throwing out projectiles in sets of four. He will throw one lot out in straight lines, but then the next lot will travel diagonally. After doing this for a few seconds, will will then teleport to a different platform and start his attack again. You will need to find a safe place to wait and then attack him between each set of projectiles he sends out.



Try to be on the platform next to Dracula when he teleports, then start attacking him. Jump, duck or avoid his projectiles between each hit you get in on him. Dracula only seems to use four platforms so ignore the ones at the top of the arena. He has no specific weakspot either so it doesn't matter how you hit him, just as long as you do. Once he's taken enough hits he'll explode, but it's not quite over yet! Dracula will reappear in a new form: a giant bat. This bat will stay at the top of the arena, constantly moving from the left to the right and back again.



Dracula's will hurt you if you touch him, but he also has one more attack: the ability to send out vampire bats. He'll stop and then send out three bats at a time, they'll move out across the arena and fly out of it, but you can kill them if it looks like one is going to collide with you. Stay on the platforms in the middle left and right, and land a couple of hits as Dracula moves away from you. Then stay out of his way as he comes back. Repeat this until he's dead, and he'll explode once again as his castle starts to crumble.