Mortal Kombat II
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Released in 1995 |
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Available in ![]() ![]() ![]() ![]() |
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Genre: Fighting |
An immensely popular arcade game, Mortal Kombat II saw a 32X port in 1995. Published by Acclaim and developed by Probe Entertainment (who also did the Genesis version), this port is one of the major examples of the lack of improvement between the Genesis and 32X versions of the same game. Improvements include more colors, some more background details, more voices and more animation frames -one of the main changes is that characters now have their low punches, in the Genesis version the low punches were all uppercuts. The intro was partially added, featuring all of the story scenes, but the brief clips showing characters doing moves are all missing. |
Contents
1) Info
2) Cheats
3) Trivia
Info
The game lets you choose from twelve different characters, each of which has punches, kicks, special moves and finishing techniques. There are two buttons for punches, two for kicks along with a button for blocking. Using a three button controller for this game is near useless, to get the most out of it you'll need a six button pad. |
The single player mode has you fight against everyone else in the game. The CPU opponents in Mortal Kombat II are notoriously difficult, and whilst the first few will fall easily, it won't take long for their aggressiveness to spike up, to the point of madness. You'll quickly tire of having your uppercut perfectly countered with another uppercut, and the CPU will read your move inputs like crazy. The different difficulty settings don't seem to make any difference, and should you manage to make it through to the end you've still got to deal with two unplayable bosses: Kintaro and Shao Kahn. |
The only other mode is the 2 player option, which lets two human players fight each other. This is probably a much better alternative than the single player mode. Aside from that, you might get a laugh out of the various finishing moves each character has -all characters have at least two fatalities, which will kill the opponent. By meeting certain conditions, you can also use "friendships", where your character will do something silly. Babalities let you turn your opponent into a baby, whilst you can also perform stage fatalities on certain backgrounds, which let you do things such as knock your opponent into some acid or send them flying off a bridge. |
Test mode |
-Like with the majority of console ports of Mortal Kombat games released in the early '90s, there is annoyingly no way to pause the game, even with a six button controller. |