For those of you who've never played fighting games, you might find things like QCF or DPM confusing. So here is a complete legend of what anything means in brackets next to the name of a move. Remember all move commands are given for when a character is facing right. Reverse the commands for when facing left.

QCF
Quarter Circle Forward on pad
QCB
Quarter Circle Back on pad
HCF
Half Circle Forward on pad
HCB
Half Circle Back on pad
DPM
Dragon Punch Motion (Right, Down, Down right)
P
Any punch button
K
Any kick button
LP
Light Punch
SP
Strong Punch
LK
Light Kick
SK
Strong Kick
Charge
Hold direction on pad for 2 seconds minimum
Special
The dodge into the background button (L button in the SEGA Saturn version)
360°
360° motion on pad
U
Up on pad
D
Down on pad
B or L
Back/Left. Hold direction on pad to go in opposite direction of opponent.
F or R
Forward/Right. Hold direction on pad to go towards opponent.