For those of you who've never played fighting games, you might find things like QCF or DPM confusing. So here is a complete legend of what anything means in brackets next to the name of a move. Remember all move commands are given for when a character is facing right. Reverse the commands for when facing left.
QCF |
Quarter Circle Forward on pad |
QCB |
Quarter Circle Back on pad |
HCF |
Half Circle Forward on pad |
HCB |
Half Circle Back on pad |
DPM |
Dragon Punch Motion (Right, Down, Down right) |
P |
Any punch button |
K |
Any kick button |
LP |
Light Punch |
SP |
Strong Punch |
LK |
Light Kick |
SK |
Strong Kick |
Charge |
Hold direction on pad for 2 seconds minimum |
Special |
The dodge into the background button (L button in the SEGA Saturn version) |
360° |
360° motion on pad |
U |
Up on pad |
D |
Down on pad |
B or L |
Back/Left. Hold direction on pad to go in opposite direction of opponent. |
F or R |
Forward/Right. Hold direction on pad to go towards opponent. |