I own a modified Super Famicom (the Japanese name for the SNES), which has been modded to play games from any region, at either the usual speed or the slower European speed. For these videos, the usual speed has always been used. The console was purchased from Console Passion.

Garou Densetsu 2
Video length: 27:19
Game region:
Difficulty level: 3 out of 5

This is the Japanese version of Fatal Fury 2, and I play through the game with Andy Bogard. The SNES port of the first game was dismal, but this is a lot better.

I found it easier to play through than the Neo Geo CD version, there were a few tough parts towards the end, but overall I think Takara toned down the CPU.





Ryuuko no Ken
Video length: 24:39
Game region:
Difficulty level: 5 out of 5

Playthrough with Robert. I think they did a good job with the graphics for this port, but one major issue is with the controls. I found it much more difficult to pull off special moves in this version when compared to the Genesis port, which is why this gets a 5 out of 5. Takara seemed to struggle to get the controls right with several of their SNK SNES ports, the first Fatal Fury being another good example.





Ryuuko no Ken 2
Video length: 30:06
Game region:
Difficulty level: 3 out of 5

This game, which is known as Art of Fighting 2 in America, has a reputation for being the hardest fighting game ever made. The Nintendo version (which was only released in Japan) has had a big decrease in difficulty, although you've still got to play carefully if you want to fight the secret boss -to reach Geese Howard you need to play through the game without losing any rounds. Throwing in this version seems to work really well against the CPU.

The controls are also better than in the first game, but not by much. I still had a lot of issues trying to do charge moves (like the hien shippu kyaku) but at least I could use Robert's desperation move easily.





Star Fox
Video length: 39:11
Game region:
Difficulty level: 3 out of 5

This is a playthrough of the first path, which is also the easiest. I haven't got much to say about this as the first path is really straightforward, there's nothing that difficult about it and you can pretty much get away with just blasting away and not using the boost or brake. I'll have to get around to doing videos of the other two paths one day.





Street Fighter II
Video length: 22:41
Game region:
Difficulty level: 4 out of 5

Playthrough with Ryu on the hardest difficulty setting. I also used the Champion Edition code. This code lets you use the same character in two player games, and also gives everyone their second Champion Edition costume color in the single player mode.

The only hard parts are with the bosses, who are much cheaper in this game than in the later ones. M. Bison in particular has some nasty tricks with his knee press, but if you want to take it slowly, just throw out fireballs and then dragon punch him when he jumps over them.





Street Fighter II Turbo
Video length: 24:43
Game region:
Difficulty level: 2 out of 5

Playthrough with Ken, in the Turbo mode and on the hardest difficulty setting. This game is easier than the previous one, since the bosses had some of their moves changed to make them much less cheap. However I've never been a big fan of the faster game speed, and some opponents tend to abuse their new moves in impossible ways.





Street Fighter Zero 2
Video length: 25:44
Game region:
Difficulty level: 2 out of 5

Playthrough with Gouki. This video includes the extra boss battle against Shin Gouki. I found Shin Gouki easier to beat in this version than any other. The controls for this port aren't too good, mainly I couldn't do special or super moves that require a half circle motion very well at all. Thankfully Gouki's got plenty of other moves that don't require than motion.





Super Street Fighter II
Video length: 28:40
Game region:
Difficulty level: 3 out of 5

Playthrough with Ryu, on the hardest difficulty setting. However, compared to the previous two games, this is still probably the easiest version of Street Fighter II.